Ghost Knight: A Dark Tale Reveal Trailer

After spending ten years in AAA working at Sledgehammer Games, Suckerpunch Inc, and Microsoft - I decided to strike out on my own and make this action platformer. In 2015 I decided to dedicate quite a lot of free time to learning the in’s and outs of Unreal Engine 4 as well as polish up my Rigging and Animation skills. I ended up making a few smaller projects for the purposes of learning and scraping them. I finally decided to do this full time after leaving Microsoft in 2018.

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We got covered by a Game Spark Japan.